Follow Sir Gilbert to the Dungeon Cavern, PHANTOM DUNGEONS have opened!
Phantom Dungeons
- Join a SQUAD and take turns using different moves against Phantom enemies!
- Try out different roles and different animals to find your favorite strategy!
- The SIZE of your animal allows you to gain special moves in shops!
- Everyone has an ENERGY BAR. If a squadmate's energy runs out, you lose a HEART! Lose all of them, and you'll have to retreat back to Crystallis!
Earn secret loot and discover the mysteries of the Phantom Dungeons in Animal Jam!
How to play:
The danger of the Phantom Dungeons must be faced as a TEAM!
Each teammate takes on a ROLE: WARRIOR, GUARDIAN, HEALER, TRICKSTER, ALCHEMIST or MAGE!
- WARRIORS are fighters who use the power of Lightside to push back the Phantoms!
- GUARDIANS protect their teammates with the power of Darkside!
- HEALERS restore their squadmates' ENERGY with the power of Lightside!
- TRICKSTERS use their Darkside to surprise Phantoms with SNEAK ATTACKS!
- ALCHEMISTS use potions to empower squadmates and weaken foes!
- MAGES use the power of the elements to damage their foes and support their squadmates!
Explore
The dungeons are always changing. Use the map to plan ahead and vote on the path forward for your squad.
Shop
Players may encounter a certain phantom offering treasures. Pick wisely to secure victory!
Energy Bar
Everyone on the field has an ENERGY BAR! If everyone's energy runs out, you lose a HEART! Lose all hearts, and you'll have to retreat to the entrance!
Moves
- Prepare - Power up your NEXT move by preparing yourself!
- Strike - Hit a Phantom with a basic strike!
- Squash - Flop to hit ALL Phantoms on the field!
- Heal - Restore ENERGY to one of your squadmates!
- Shield - Move to protect one of your squadmates from all damage!
- Dodge - Move quickly to avoid a Phantom attack!
- Sneaky Strike - Surprise a Phantom to break through their shield!
- Swipe - A wide swipe that hits multiple nearby Phantoms!
- Lure - Get a Phantom to aim for you instead of your squadmates!
- Poison - Poisons the target, making them lose energy over time!
- Regenerate - Fills the target with rejuvenating energy, making them regain energy over time!
- Burning - Sets the target on fire, making them lose energy over time! Burning the target again will cause the target to stay on fire longer and lose even more energy per turn!
- Lightning - One target is chosen to be struck by lightning, then other targets are chosen at random (including the same target)!
- Freeze - Freeze a target, preventing them from taking their turn until they're unfrozen!
- Fortify - Fortifies a target's defenses, making them lose less energy from attacks!
- Armor Break - Weakens a target's defenses, making them lose more energy from attacks!
- Weaken - Weakens a target, making their attacks less powerful!
- Thorns - Wraps a target in sharp thorns, making any attacker lose energy if they attack the wrapped target.
- Cleanse - Cleanses a target, removing any negative effects they have!
- Dispel - Dispels a target, removing any positive effects they have!
Corruption - Corruption will not remove itself over time, but can be removed by cleanse. You'll get stronger the more corrupted you become, but something bad might happen if you go too far...